Processing is an artisan class in Ashes of Creation. It involves refining raw materials obtained through gathering and deconstructing items. One of the key features of the artisan system in Ashes of Creation is the ability to process materials, which can be done in a variety of locations, including nodes and freeholds. The quality of the processed goods will depend on the time spent processing, as well as the rating of the processing station. Players can reduce the time spent processing by upgrading their station through a progression tier system, and some processing will also require the use of fuel or other materials in a preparatory phase.
Players can also interact with the processing building, adding an element of gameplay to the process. This serves as a throttle for the introduction of processed materials into the economy, ensuring a balance between supply and demand. Within the artisan class, there are various professions that players can specialize in, such as gathering, processing, and crafting. Players can only master one parent path, but they can become proficient in multiple professions within their chosen artisan class. However, becoming a master in a particular profession will require significant time and resource investment, and the number of profession mastery certificates may be capped to maintain their value.
Artisans will also have access to higher quality harvesting tools as they progress through their artisan tree, which will allow them to gather higher quality resources or collect larger quantities. Crafting materials, also known as processed materials, can be obtained through a variety of methods, including processing raw materials, world boss drops, and item deconstruction. The quality of these materials will affect the quality of the crafted item, and high-level materials can be obtained from world bosses and deconstructed high-level items.
Processing benefits
Processing allows players to refine raw materials obtained through gathering and deconstructing items, turning them into crafting materials that can be used to create a variety of finished products.
Processing can be done in a variety of locations, including nodes and freeholds, giving players flexibility in where they can work.
Processing allows players to specialize in a particular profession within the artisan class, such as gathering, processing, or crafting, and offers the opportunity for character progression through mastery certificates and access to higher level tools.
Artisan gear will boost artisans in their gathering, processing, or crafting professions, and can be equipped in an "undergarment" slot that can be toggled between adventuring gear and artisan gear. In the world of Ashes of Creation, players can create a wide range of finished products using recipes that can be obtained through boss drops, purchased from other players, or traded with other artisans.
The node system in the game allows for the production and processing of goods, and the demand for these goods is influenced by player choices and actions. The market in Ashes of Creation is player-driven, with prices being determined by supply and demand. Players can sell their goods through the Auction House or the player-run marketplace known as the Bazaar.
In conclusion, the artisan class of processing in Ashes of Creation plays a vital role in the production and refinement of raw materials, and offers players the opportunity to specialize in a variety of professions within the gathering, processing, and crafting paths. The node system and player-driven market add an extra layer of depth to the game, making it a truly immersive and engaging experience.